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Future Transportation "Pod"

Sketching on a conceptual autonomous future transportation "pod", which is one of 4 concept vehicles that I'm working on for a future scenario that ÅF will present for the leading politics in Sweden during Almedalsveckan this year. The idea is not that this very design will become reality, but the intention is to show the politicians that ÅF is thinking forward and to describe very briefly how we as a company imagine that the future cities will work. The cool thing about ÅF is that it's such a big company with a such broad technological competence that we actually have the possibility to make big scale things like this happen in the real world, so I'm thrilled to be part of visioning for what Swedish transportation could look like in 10 year's time.

Equipment: Copic Markers (C2, C4), Black Biq ballpoint pen
Time: 1-10 minutes/sketch

Over one year as an employee!!

Over one year as an employee now! Wohoo!!

And finally I start to feel like I'm getting up to speed to a level which I think could be called professional. To be productive in a creative profession 8 hours a day is not the easiest task and I'll probably never get there (can anyone?), but I'm slowly but surely starting to learn what I need to at least do the best I can. As long as I'm doing my best I don't really feel so much pressure, because how could I do more? But if I'm tired a week, have a hard time concentrating or have no inspiration I can really feel performance anxiety and that only makes me less creative and can easily lead into a negative spiral where it in the end starts affecting my self confidence, which makes it even worse. So I'm really trying to prioritize sleep and to make sure I have everything I need to be focused and have energy at work. That makes working as a designer a 1000 times more enjoyable!

Below are some sketches of mini-screwdrivers. I didn't try to brand it to some specific brand, but just played around with different ideas. Again I was lucky enough to get the possibility to do this on work time, in between projects, because my boss said she needed some sketches that we can use when presenting what we do outside of ÅF.

Work in progress...

Equipment: Black Biq ballpoint pen, Photoshop CC, Wacom Cintiq
Time: 2-20 min/handmade sketch + quite a lot of time in Photoshop colouring, touching up some sketches and arranging the sketches in a nice way.

Product Sketching Exercise

Doing some product sketching to practice my skills and to give ÅF some more sketch material that is not under secrecy so we can show it in presentations or to new customers. The idea was to try to design two different sorts of backpacks, which would belong to the same product family and have the same form language. For this project I did everything in the computer, actually only in Photoshop, because I think it is interesting to have some variations between each project. In one I might be working a lot with markers and/or ballpoint pen and in the next I'll work almost entirely in the computer. For me, this brings more variety to my work, which makes it more fun and ultimately makes me more creative. I strongly believe that you get different ideas when sketching in different mediums.

Equipment: Photoshop CC, Wacom Cintiq
Time: Hard to say since I spent much time experimenting and redoing to find the final design, but the quicker sketches was made within 10-20 min

ÅF Future Concept - Container Handler Teaser

At the moment I'm very lucky with exiting conceptual projects at work. One example is the vehicle on the sketch below, which is a future concept of an autonomous container handler, designed to lift containers (and other heavy stuff) in for example harbours. It might look small and almost reminding of an autonomous indoor vacuum cleaner, but with it's 4,5 meters in diameter it's slightly bigger, to say the least, and has some cool transformer inspired features and some other conceptual ideas that that hopefully will make the concept really interesting. I won't go into details now because the concept is very much work in progress, but I will post a more detailed presentation of the concept once it's finished. It might take some months since I'm only working on this when I don't have any other projects, which happens once in a while when working as a design consultant, but as long as I get to do fun things like this in between the projects I dont complain!

Equipment: Biq ballpoint pen, Photoshop CC (Liquify)
Time: 2-3 Hours (including a couple tries until I was happy with the sketch)

Retro F1 Car Sketch

A retro F1 car sketch that I found in my computer from probably the 2nd year in Umeå, when I used to do a lot of sketching in the evenings after school. One thing that is both good and bad with sketching on a checked paper is that it really limits what you can do afterwards in Photoshop because it will be very obvious if I would use for example Liquify to correct perspective errors. The good thing is that it makes the sketch more credible, that the picture is actually what the sketch really looked like on the paper, even though this also could be faked in Photoshop if someone really would like to do it...

I don't consider enhancing the sketch afterwards in Photoshop with tools like Liquify, or painting over some lines and dots with a white brush, cheating since it's just another tool that designers can use when designing. It's more effective to fix some small perspective error in a sketch than to do a whole new sketch, but of course the goal is always to make the sketch as good as possible already on the paper.

Equipment: Ballpoint pen
Time: 1 Hour